I’m trying to combine an current Unity mission right into a React Native software that makes use of the Expo ecosystem. I’m concentrating on each iOS and Android and am attempting to make use of the favored group bundle @azesmway/react-native-unity.
I’ve encountered vital roadblocks, and I’m searching for steerage from anybody who has efficiently carried out this particular integration, particularly inside an Expo setting.
🎯 Particular Questions
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Naked Workflow Requirement: Is it completely crucial to make use of the Naked Workflow (expo prebuild) for this bundle/integration, or is there a strategy to bundle the native property required by
@azesmway/react-native-unityutilizing Expo Config Plugins? -
Finest Apply Different: Has anybody efficiently used a distinct/higher technique (maybe a customized Native Module or an alternate library) to attain this integration inside an Expo mission?
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Gradle/Xcode Configuration: Can somebody present a concise instance or an in depth rationalization of the precise modifications wanted for the construct.gradle (Android) and the equal steps for Xcode/Podfile (iOS) to make sure the Unity module is appropriately referenced and constructed alongside the React Native app?
Any detailed steps, configuration snippets, or various bundle suggestions can be significantly appreciated.
Thanks!
