My sign-in with apple has stopped engaged on my app. It’s reside within the shops. Apple accredited the App and sign-in with apple was working. However not too long ago the check in function stopped working. The app is in-built Unity 2022.3.34f1 and makes use of Firebase Unity SDK model 12.1. I carried out sign-in following the Firebase examples discovered right here. Any ideas or insights? Right here is the checklist of errors:
Authorization failed: Error Area=AKAuthenticationError Code=-7026 "(null)" Us erInfo={AKClientBundleID=}
LaunchServices: retailer (null) or url (null) was nil: Error Area=NSOSStatusErrorDomain Code=-54 "course of could not map database" Us erInfo={NSDebugDescription=course of could not map database, _LSLine=72, _LSFunction=_LSServer_GetServerStoreForConnectionWithCompletionHandler}
Try and map database failed: permission was denied. This try is not going to be retried.
Did not initialize shopper context with error Error Area=NSOSStatusErrorDomain Code=-54 "course of could not map database" Us erInfo={NSDebugDescription=course of could not map database, _LSLine=72, _LSFunction=_LSServer_GetServerStoreForConnectionWithCompletionHandler}
Did not get software extension file: Error Area=NSOSStatusErrorDomain Code=-54 "(null)"
ASAuthorizationController credential request failed with error: Error Area=com.apple.AuthenticationServices.AuthorizationError Code=1000 "(null)"
I’ve seemed into the problems of not having the aptitude added (I do) and checking the profiles, certificates, APP IDs and so forth. I’m utilizing XCode to mechanically handle signing, in order that handles of that.